Class 30: AR Development Fundamentals
Summary: Hands-on introduction to creating basic augmented reality experiences.
Learning Objectives:
- Set up AR development environments
- Create simple marker-based AR applications
- Implement basic AR interactions
Key Topics:
- Unity3D for AR development basics
- AR SDK implementation and configuration
- 3D object integration and scene design
- AR UX design principles and best practices
Activities:
- AR development environment setup
- Create first marker-based AR app
- AR interaction design workshop

